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Hachiman's Cabin


Hachiman2

Hachiman's cabin resembles a museum about war zones. It has military insignia, World War II flags, wartime pictures and naval curtains. Weapons are hung on the walls and the wallpaper is of a wild red. At the top of the cabin's roof is a flagpole with eight banners on it.

CabinEdit

Ire

Ire Yoshida -Child of Hachiman
-Lt. Counselor of Hachiman's Cabin

Hey guys, I'm your Head Counselor, Ire Yoshida. If you need anything, you can ask.

ResidentsEdit

CounselorEdit

  1. Ire Yoshida

Lieutenant CounselorEdit

  1. Jayden Ryuzaki

MembersEdit

InactiveEdit

AdoptionEdit

Campers Not Year RoundEdit

Former MembersEdit

  1. Miyuki Senso (Huntress)

Photo AlbumEdit

Template:Hachiman's Cabin Photo Album

PowersEdit

OffensiveEdit

  1. Children of Hachiman have the ability to unleash their battle-lust and fight to their full potential; however, they are temporarily blind to friend or foe and attack anyone nearby.
  2. Children of Hachiman are changed during battle and become stronger and quicker in combat than a normal human could achieve.
  3. Children of Hachiman have the ability to conjure weapons out of pure energy which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it.

DefensiveEdit

  1. Children of Hachiman can become resistant to all types of physical attacks for a short time.
  2. Children of Hachiman are able to conjure a shield made of energy that deflects the next incoming attack. The shield dissipates when hit.

PassiveEdit

  1. Children of Hachiman are innately proficient in all forms of combat and hold a higher state of physical prowess.
  2. Children of Hachiman are innately proficient archers and swordsmen.

SupplementaryEdit

  1. Children of Hachiman have the ability to empower strength upon nearby allies and instill fear upon nearby enemies with a deafening war cry.
  2. Children of Hachiman have the inhuman ability to leap great distances at once which can be used to dodge or attack.

3 Months After a Character is MadeEdit

  1. Children of Hachiman have the ability to bestow an aura of energy and fortitude on others nearby, making them more likely to succeed in battle, for a short time.

6 Months After a Character is MadeEdit

  1. Children of Hachiman have the ability to charm their weapon to inflict more damage on their enemy, for a short time, this does not increase the odds their weapon will hit, only increasing the potential for damage.

9 Months After a Character is MadeEdit

  1. Children of Hachiman are able to turn into their father's symbolic animal, the dove, which allows them flight. The longer they maintain this form, the more energy is drained and the more time they need to rest between transformations.

TraitsEdit

  1. Children of Hachiman are impulsive, short-tempered, makes a fuss over some things and likes to fight with others. They never stop training.
  2. Children of Hachiman are very brave and valiant.

TreatiesEdit

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